Picking numbers is a variation of plugging in and should only be used when the
answer choices contain variables. A modified version of our original sample
question shows what kind of problems might lend themselves to picking numbers.
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A baseball player travels from his home city, Jasonville, to Giambia City for a
baseball game. He drives at m miles an hour. After the game, he travels
back home, and takes a flight instead at p miles an hour. If the distance
from Jasonville to Giambia City is v miles, and it took him j
longer to drive than to fly, what is j?
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(A)
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mp/v
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(B)
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v + p /v + m
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(C)
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pv - pj / vj
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(D)
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vm - vp
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(D)
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5v / m - v
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This question asks you to figure out which set of variables in the answer
choices is the right one. But thinking in terms of variables can be confusing to
some people. Picking numbers allows you to transform variables into concrete
numbers.
To use the picking numbers method, you need to select numbers and plug them into
the answer choices. You’re essentially testing the relationships between the
variables in each given answer and ensuring they remain true. It doesn’t matter
what specific numbers you plug into a problem. The same answer choice will
always surface as long as you plug in consistently and follow all guidelines
given by the problem.
For example, in the baseball player problem, let m = 5, v = 100,
and p = 10. Clearly, these numbers aren’t realistic (who flies at 10
miles an hour?), but your goal is to pick easy-to-manipulate numbers. Using our
numbers, it takes the baseball player 100 ÷ 5 = 20 hours to drive and 100
÷ 10 = 10 hours to fly. So, it takes him 20 – 10 = 10 hours longer to drive. After
plugging m, v, and p into all the answer choices, we find that only D
produces an answer of 10.
Very rarely, more than one answer choice will result in the correct answer for
the first set of numbers you picked. When this occurs, simply plug in a
different set of numbers. You will almost never have to plug in more than two
sets of numbers.
When picking numbers, you must check through all the answer solutions with your
chosen numbers. Obviously, this will slow you down, but that’s the price you pay
for using this method. Picking numbers gives you a mechanical method of solving
tricky problems, and it also allows you to check your math for careless
calculations, but it is time-consuming.
Finally, when you are picking numbers, avoid 0, 1, or any numbers that appear in
the answer choices. Picking these numbers can overly simplify the expressions
you are dealing with and cause you to pick the wrong answer.